Version 2.290 online.

Information about latest Revision level of the software
and current Download Links.
Ken_Shea
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Re: Version 2.290 online.

Post by Ken_Shea »

+1 more "Just awesome Art...  "

danmauch
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Re: Version 2.290 online.

Post by danmauch »

Ohhh the humanity  :D

Dan
ArtF wrote: Hi All:

  Got to test the stl output of Webcam module.. I made a 3d holographic lithophane..

WOW!!! .. has to be seen to be believed.


  https://youtu.be/z4qDuAWT_nQ

   
Art

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ArtF
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Re: Version 2.290 online.

Post by ArtF »

lol

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Mooselake
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Re: Version 2.290 online.

Post by Mooselake »

You're just going to make us suffer all summer waiting for it, aren't you?  :)

Do you need a particular model webcam?  Need to order one up before the mad rush.

Kirk
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Re: Version 2.290 online.

Post by ArtF »

Hi Kirk:

lol.. no, Ill probably release a beta of it in a week or two , then leave it till fall to add more features.

So far, two have run it, both webcams have worked, one was a microsoft life-cam, cant recall the other one..
YaNvrNo tried it out, Ill check to see what his was..

Art
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Re: Version 2.290 online.

Post by ArtF »

But heres  another teaser photo. Three items, 2 of them are "innies", one is an "outie". The innies show 3d hologram effects and are very erie..
the outtie is just a nice 3d sculpture..

Art

edit:  Camera shots just dont do them justice, the innies work with shadows, the camera is too good at killing shadow.. :)


Attachments
071.jpg
Last edited by ArtF on Fri Apr 10, 2015 10:54 am, edited 1 time in total.
Dan
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Re: Version 2.290 online.

Post by Dan »

Looks like you're having lots of fun, Art... and it usually means good things are going to happen and we are going to have some nice new toys soon... ;)

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ArtF
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Re: Version 2.290 online.

Post by ArtF »

I think youll like it. Its more fun than most of the modules, and while it has nothing to do with gears,
it will be a worthwhile addition to decorate things like pendulums. I printed my eyeball last night to
see if an eyeball pendulum would look good. :)
 

Art
BobL
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Re: Version 2.290 online.

Post by BobL »

Art wrote "I printed my eyeball last night to see if an eyeball pendulum would look good." 

Please god, someone take that webcam away from him...lol


;D
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Mooselake
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Re: Version 2.290 online.

Post by Mooselake »

Ordered an autofocus lifecam, all the existing ones here are in use; did you know there's over 3000 different webcams on Amazon?

While you could build a case for using a man-made imaging device to copy a woman-made imaging device, I think I'll pass on copying my eyeball...

Kirk
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Re: Version 2.290 online.

Post by bosr »

Might as well add 3D embossing from a photo while your at it.
danmauch
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Re: Version 2.290 online.

Post by danmauch »

Art that is great for 3d printers. When I was playing with Intricad's Mimix which also used structured lights I found that the resulting files for even small objects was huge. When the programmer provided Simplification of the files they either became unusable or still had hundreds of thousands/millions of lines of code.
If someone created a full size file of an object like a face for their cnc router do you think it possible to get the fine condensed to a manageable size so it wouldn't take days to machine.
Dan Mauch

ArtF wrote: But heres  another teaser photo. Three items, 2 of them are "innies", one is an "outie". The innies show 3d hologram effects and are very erie..
the outtie is just a nice 3d sculpture..

Art

edit:  Camera shots just dont do them justice, the innies work with shadows, the camera is too good at killing shadow.. :)


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Re: Version 2.290 online.

Post by ArtF »

Dan:

  Im looking at that now. I will be adding a decimator to reduce the file size to a level you set,
and have also added resoltuion control so you can scan at smaller resolutions if you dont feel you need
the rather extreme detail thats possible in this type of thing..

  Cant promise how it will all work.. but we'll see. Not long I hope before I put it out ...

Art

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Re: Version 2.290 online.

Post by ArtF »

Dan:

heres  a few photos showing what happens to my head as I decimate from 300,000 vertices to 324 vertices in binary steps of 50% reduction.. You press a button to divide the
vertices by 2 each press.. Here what happens starting with one at 300K..

Art
Attachments
324.jpg
19k.jpg
153k.jpg
300K.jpg
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ArtF
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Re: Version 2.290 online.

Post by ArtF »

So as you can see by the progression, lowering the vertex count really doesnt hurt you till you get down to about
10% of the original for most usage. This will cause me some trouble with remeshing to create the image on a
pedestal for printing.. so Ill be delayed by a few days in release. Other than that its ready to be put out.. Worth
the delay I think.. its much easier to deal with smaller objects that have pretty much the same detail..

Art
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