Vexx Circle import dxf

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ArtF
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Vexx Circle import dxf

Post by ArtF »

(moved to this board.)

Hi,

current VEXX version (which I love;-) seems to have a problem to import DXF (AutoCAD 2010/2011/2012).

I created the circle using Adobe Illustrat or and exported it as dxf file.
When importing it into VEXX, the circle is no more a circle.
(DXF and screensho t attached)

Regards --- Peter
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ArtF
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Re: Vexx Circle import dxf

Post by ArtF »

Peter:

 Ive analysed whats wrong, turns out your using a periodic spline, I hadnt really
worked on code for that as yet, but Ive added it now for next version. It doesnt yet appear perfect, but gives you a much closer approximation to the circle, Im looking further to see why its not a perfect circle .. it has a strange curve on one side for me
after interpolation from periodic spline to polyline.

Thanks for the bug, vexx will now output a polyline for a periodic spline until
I figure the holdup, and a bezier for a rational spline.

Art

 
Last edited by ArtF on Fri Feb 02, 2018 12:20 pm, edited 1 time in total.
BobL
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Re: Vexx Circle import dxf

Post by BobL »

Thanks Art
Gearotic Motion
Bob
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Re: Vexx Circle import dxf

Post by mgalvi »

Piggybacking onto this: pitch circles from DXFs exported from Gearotic seem to disappear when imported into Vexx? Example Gearotic-exported DXF attached.
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Re: Vexx Circle import dxf

Post by ArtF »

Hi Mike:

  Thx, Ill trace and fix that..

Art
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