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AutoTrain Part 2
Posted: Wed Apr 27, 2016 11:43 pm
by Rocket
Hi Art,
Is there a simple way to downsize the spur gear diameters in
your video "Auto Train Part 2"?
Some of the larger spurs wheels are over 12 inches in diameter.
I cannot cut them that large on my CNC.
Can they be scaled down and still result in a clock that works???
RR
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 12:16 am
by ArtF
RR:
The size of any gears is related to the MOD setting. Its linear, so if the gears are 12" with MOD of 6, use an MOD of 3 will make them 1/2 the size for example..
Art
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 2:00 am
by Rocket
If I understand correctly, I would select one at a time the
two very large spurs (over 12" in dia.).
Delete each one of those two, one at a time,
and then make each one again with a MOD 2 instead of MOD 3.5. (approximation for talking about this)
Is that right?
RR
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 3:24 am
by ArtF
Well, Youd be better off just taking note of the number of teeth on each gear and making
one from scratch..
Once you get used to it, and armed with tooth counts and how they connect, it takes
only 20 minutes to make one that looks like that..
Art
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 8:56 am
by Rocket
Thank you,
Is there anyway to get a file that I opened up in Cut 2d Desktop into
Gearotic?
Richard
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 9:32 am
by ArtF
Richard:
Sorry, no. At this time, GM doesnt do imports..
Art
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 9:56 am
by Rocket
Okay.
If I have a DXF files that I purchased from Clayton Boyer.
If have a have tooth count, is that all I need in Gearotic to
make comparable gears to build a clock with?
R
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 10:18 am
by ArtF
Yes, when your designing a clock, its all about the ratio of one gear to the other
in tooth count, size is unimportant. Design the gears to be a size you feel you can cut,
and pick whatever decorations you like in terms of spokes..
Art
Re: AutoTrain Part 2
Posted: Thu Apr 28, 2016 1:23 pm
by Rocket
Thank you Art.