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Author Topic: Version 2.253 development version  (Read 991 times)
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ArtF
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« on: January 24, 2011, 02:31:12 PM »

Hi All:

  Version 2.253 is online as the secondary download. Its been online since last Thursday or so, but Ive now verified the operation of the bevel gears Helical output.

  Photos are atatched that show the first helical bevels done. They are in foam and Im limited due to tilting
problems on my table. Ill leave the bevel code alone now for a bit while I complete some other work on GUI cleanup. After a generaliz ed GUI cleanup and some other things I need to do Ill look at further additions to the programs capabilit ies.

  Id be intereste d in any completed bevel test runs, we may need to modify here and there, but the output looks pretty good and the gear appear to mesh quite well.


Thx
Art


* bevels 003.jpg (476.8 KB, 1024x768 - viewed 49 times.)

* bevels 004.jpg (492.34 KB, 1024x768 - viewed 42 times.)
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Art
ArtF
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« Reply #1 on: January 24, 2011, 02:34:55 PM »

Couple more...

Art


* bevels 005.jpg (506.9 KB, 1024x768 - viewed 65 times.)

* bevels 006.jpg (506.08 KB, 1024x768 - viewed 32 times.)
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Art
Chuck
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« Reply #2 on: January 24, 2011, 11:14:24 PM »

Art,

Looks GREAT! Thanks for all the hard work!

The Gcode looks like it will make REAL gears, not just foam.  Some additiona l optimizat ion would be good but GM 2.253 looks like it IS generatin g usable code for bevels!

I started working on adding a stepper motor to a dividing head that I can rotate to any angle. My current "A" axis cannot be rotated up and will require a complicat ed setup. This will let me make gears in steel or other metal.  Then we can do a real RUNNING gear set test.

I hope you can get the tapered endmills working after you work on the graphics.  I still want to be able to do small gears, that will need much smaller endmills or tapered endmills.

Chuck
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ArtF
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« Reply #3 on: January 25, 2011, 12:02:25 AM »

Chuck:

  Ive been looking at the taper issue, while Im not sure, they may be possible. Ive also looked at roughing and I think perhaps a separate file
with just a single tool roughing of whatever they can take.. It wouldnt save much time, but woudl keep your bit sharper..

Art
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Art
Dan
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« Reply #4 on: January 25, 2011, 01:38:37 AM »

Fantastic, Art!!!

To bad I don't yet have a means to try making them Sad But where is John?

Dan
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ArtF
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« Reply #5 on: January 25, 2011, 08:07:43 AM »

I suspect Johns just busy with life. Smiley They
ARE a bit of a pain to make due to the blanks required. We'll see some appear soon enough I suspect.

  I also suspect many of us who "thought" they could tilt the axis easily,
are finding as I did that its problemat ic due to gantry interfera nce and such..

Smiley

Art
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Art
tweakie
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« Reply #6 on: January 25, 2011, 10:31:18 AM »

Quote
I also suspect many of us who "thought" they could tilt the axis easily,
are finding as I did that its problemat ic due to gantry interfera nce and such..

You are not wrong there Art.
My little Boxford just does not have enough height and I am undecided if making a low profile toolholde r would help or not.

Tweakie.
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John S
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« Reply #7 on: January 25, 2011, 10:49:01 AM »

I have an on going problem with about 5 customers trying to compete for ijit of the month.
Unusually all are in line for a tie break for 1st place.

Rolls Royce crack detection dept after spending 18 months trying to plan a workshop move have now decreed it should happen THIS WEEK.

My bit will be done but I'm not telling them the electrici ans are wiring the WRONG BUILDING up ......... ...... Grin
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John S.
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Dan
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« Reply #8 on: January 25, 2011, 01:00:03 PM »

OK, wish them luck Cheesy

Dan
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ArtF
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« Reply #9 on: January 25, 2011, 06:56:56 PM »

John:

  It all falls under "Shit happens" . No rush at all. Smiley

Art
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Art
ArtF
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« Reply #10 on: January 25, 2011, 06:59:08 PM »

Tweakie:

  Yes, I know what you mean. As one envisions it, they all tilt pretty easy, but when you try you find that little indexer is wider than youd think, when tilted it tends to interfere on most small systems. Likely Johns is fine, but Im limited to a 0-30 degrees or so on most gears.

 
  On the other hand Im pretty happy with the ones I CAN do. so far.. Smiley

Art
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John S
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« Reply #11 on: January 25, 2011, 07:15:58 PM »

Yes I think I'm fine to go on most things using the Sieg X3, that's the older manual machine converted to CNC not the dedicated KX3.

I have to option of this converted BS0 dividing head.



Or using the 4th axis rotary table laid onto a tilting table, I'm guessing the tilting table / rotab will use less real estate as i can dispense with the chuck, mind you I don't have to use the chuck on the BS0.

Just time at the moment and ijits.
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John S.
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BobL
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« Reply #12 on: January 25, 2011, 07:39:50 PM »

John;

 That does look like the right tool to cut bevels, can I find this at Walmart?  Grin

Cheers
Bob
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ArtF
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« Reply #13 on: January 31, 2011, 08:22:40 AM »

Status update..


  Justa note o what Im up to.. The rewrite of the GUI is well underway. The menu system is currently being redone with swappable top menus and much better readabili ty of options and settings.

   I have several plans now to clean this all up to make the program much more professio nal in appearanc e now that we've proved the concepts. Thanks for your patience, Ill release a version when the cleanup is about done and before I set about the next stages, so you can comment and help steer the final look of the process..


Art
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Art
Bloy
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« Reply #14 on: January 31, 2011, 04:12:19 PM »

Status update..


  Justa note o what Im up to.. The rewrite of the GUI is well underway. The menu system is currently being redone with swappable top menus and much better readabili ty of options and settings.

   I have several plans now to clean this all up to make the program much more professio nal in appearanc e now that we've proved the concepts. Thanks for your patience, Ill release a version when the cleanup is about done and before I set about the next stages, so you can comment and help steer the final look of the process..


Art



Sounds great, Art!
Thanks
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John M
Sturgeon Bay, WI
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