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Author Topic: Other Chronometer escapements and powering mechanisms  (Read 5234 times)
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BillM
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« Reply #15 on: March 02, 2016, 07:51:25 PM »

Hi Art

I think I've gone as far as I can at this time to make the chronomet er simulatio n.  The attached files are snapshots and a video of the simulated chronomet er that is named ChronoSim-02.gth.  Aside from the recoil escapemen t instead of the correct verge escapemen t the "looks" of the chronomet er simulatio n seems about right.

When I have time I need to begin on a simulatio n of an E Howard Tower clock that I have access to.   I've taken measureme nts of the various gears on both the time and the strike side.

Have you ever had need to create a cam / lever arrangeme nt that would trigger some other action in a mechanism?   Would it ever be possible to have a master driver and a subordina te driver.  I'm thinking more about clocks that have both strike and chime gear trains in addition the the normal time drive train.

With the "box" tool is it ever possible to have multiple boxes in the same model?  I'm thinking of mechanism s that might have three or four plates to support the gears.

Bill


* ChronoSim-02-4views.jpg (243.79 KB, 1201x1185 - viewed 178 times.)
* ChronoSim-02.avi (4170.95 KB - downloaded 105 times.)
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ArtF
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« Reply #16 on: March 02, 2016, 09:45:51 PM »

Bill:

  I have to say that is the best simulatio n I have ever seen done in Gearotic, it wipes the floor with any I have done.
Fantastic work. ..


>>ve you ever had need to create a cam / lever arrangeme nt that would trigger some other action in a mechanism?   Would it ever be possible to have a master driver and a subordina te driver.  I'm thinking more about clocks that have both strike and chime gear trains in addition the the normal time drive train.Wit h the "box" tool is it ever possible to have multiple boxes in the same model?  I'm thinking of mechanism s that might have three or four plates to support the gears.

    Im afraid youve run the program to the top of its level of complexit y. I never really anticipat ed anyone would to that level, but you managed to.
The problem is one of exponenti al complexit y as you add such things. Its like going from 2d to 3d, the tools I have in there make you think
you have great freedom, but were I to add even one more layer of freedom I think the framework woudl get incredibl y difficult to use.

   I continue to think about ways to increase the complexit y limit.. but its a tough thing to do.. unless you solidcam, and theres a reason that will
cost one 15,000 dollars or so. Smiley.  Great job though, seeing your images gives me some things to think about...

Art
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BillM
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« Reply #17 on: March 03, 2016, 02:28:52 PM »

Art

Gearotics 2 is a fantastic tool to create not only real machines but simulatio n like the one I put together.  As a former programme r I do understan d the exponenti al growth caused by requests for additiona l features.

I will continue to try out the other shapes and functions already in Gearotics .

Keep up the great work.

Bill
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ArtF
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« Reply #18 on: March 03, 2016, 02:45:12 PM »

It made me laugh Bill, because that sim was the best Ive ever seen, including my own.. Smiley

Art
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